TDSE Simulation with WebGL

Published: Nov 2020

Using the excellent Observable platform, I wrote a notebook on how to simulate the 2D time-dependent Schrödinger equation on a GPU (using WebGL). The result is below:

In quantum physics, the wavefunction is necessarily complex, so we have both a real and imaginary component. Here the real component is visualized in blue, and the imaginary component in green.


Questions or comments? Email sean@inform.studio>